Category: UI

then start using UX practices on Fortnite

Developing UX Practices at Epic Games March 16, 2015June 1, 2020. GDC Europe 2014 / MIGS 2014 talk. I’m sharing here my slides from my GDC Europe 2014 presentation, . Which I also gave at MIGS 2014 (How we are using UX Practices on Fortnite) Since I didn’t find any good slide sharing plugin (speaking […]

Create a new UI Canvas and add an Image slice

x Search for: September 4, 2020. December 28, . 2017 UI Render Target Tricks in Amazon Lumberyard One of the fun console commands I’ve recently discovered in Lumberyard is r_showrendertarget.  Here’s the (abbreviated) description : [CONSOLE] Executing console command ‘r_ShowRenderTarget’ Displays render targets – for debug purpose [Usage] r_ShowRenderTarget -l : list all available render […]

Sketch 65

Sketch is an innovative and fresh look at vector drawing for the Mac. Its intentionally minimalist design is based upon a drawing space of unlimited size and layers, free of palettes, panels, menus, windows, and controls. Though simple to use, it offers powerful vector drawing and text tools like perfect Boolean operations, symbols, and powerful […]